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Chip 2011 November
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CC Original
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Supply Order.lua
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2009-09-27
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1KB
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42 lines
--------------------------------------------------------------------------------
-- Weapon Supply Order
-- Original Carnage Contest Weapon
-- Script by DC, September 2009, www.UnrealSoftware.de
--------------------------------------------------------------------------------
-- Setup Tables
if cc==nil then cc={} end
cc.supplyorder={}
-- Load & Prepare Ressources
cc.supplyorder.gfx_wpn=loadgfx("weapons/supplyorder.png") -- Weapon Image
setmidhandle(cc.supplyorder.gfx_wpn)
cc.supplyorder.sfx_attack=loadsfx("supplyincoming.ogg")
--------------------------------------------------------------------------------
-- Weapon: Supply Order
--------------------------------------------------------------------------------
cc.supplyorder.id=addweapon("cc.supplyorder","Supply Order",cc.supplyorder.gfx_wpn,0) -- Add Weapon (0 uses)
function cc.supplyorder.draw() -- Draw
-- HUD Positioning
hudpositioning(pos_invisible)
end
function cc.supplyorder.attack(attack) -- Attack
if (weapon_position==1) and (weapon_shots==0) then
weapon_position=0
weapon_shots=weapon_shots+1
-- Create and Scroll
for i=-100,100,50 do
createobject(o_supply,weapon_x+i,-150)
end
scroll(weapon_x,0)
-- Use weapon and allow to use another one afterwards (1)
useweapon(1)
-- SFX
playsound(cc.supplyorder.sfx_attack)
end
end